taskAbstract Media Library - Tasks: task #6528, GL Surface ( texture )

 
 
Show feedback again

You are not allowed to post comments on this tracker with your current authentification level.

task #6528: GL Surface ( texture )

Submitted by:  Alexandre VINCENT <asmodehn>
Submitted on:  Thu Mar 12 12:10:50 2009  
 
Should Start On: Thu Mar 12 11:00:00 2009Should be Finished on: Tue May 12 12:00:00 2009
Category: NonePriority: 5 - Normal
Status: NonePrivacy: Public
Percent Complete: 0%Assigned to: None
Open/Closed: OpenEffort: 0.00

Thu Mar 12 17:27:54 2009, comment #1:

Can take a look at how guichan does it for it s front end...

and here as well for comprehensive information about SDL and OpenGL
http://osdl.sourceforge.net/main/documentation/rendering/SDL-openGL.html

Alexandre VINCENT <asmodehn>
Project Administrator
Thu Mar 12 12:10:50 2009, original submission:

Implement a conversion from RGB surface to Texture, also taking care of converting colorkey to alpha, somehow...

This will simplify implementation of Guichan frontend and others...
Also that will provide more details into whats happening, along with more use cases for OpenGL in SDLut.

Alexandre VINCENT <asmodehn>
Project Administrator

 

No files currently attached

 

Depends on the following items: None found

Items that depend on this one: None found

 

Carbon-Copy List
  • -unavailable- added by asmodehn (Submitted the item)
  •  

    Do you think this task is very important?
    If so, you can click here to add your encouragement to it.
    This task has 0 encouragements so far.

    Only logged-in users can vote.

     

    Error: not logged in

     

     

    No Changes Have Been Made to This Item
    Show feedback again

    Back to the top


    Powered by Savane 3.1-cleanup