taskWarmux - Tasks: task #5196, eyes follow cursor, but not only...

 
 
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task #5196: eyes follow cursor, but not only...

Submitted by:  CARRE <yekcim>
Submitted on:  Fri 15 Jun 2007 11:08:43 PM UTC  
 
Should Start On: Fri 15 Jun 2007 12:00:00 AM UTCShould be Finished on: Fri 15 Jun 2007 12:00:00 AM UTC
Category: NonePriority: 2
Status: NonePercent Complete: 0%
Assigned to: NoneOpen/Closed: Open

Sat 25 Jul 2009 11:48:04 AM UTC, comment #3:

eyes follow cursor. It could be better if eyes follow also: plane, rocket, dynamite, grenade, gun, flying characters, mine,... if proximity

If you're eyes follow something, animations (yoyo,...) are disabled thus character will not be happy when somebody hit him.

CARRE <yekcim>
Project Administrator
Sun 12 Jul 2009 06:28:03 PM UTC, comment #2:

I think he means that the characters shoul look affraid if there is a weapon pointed on them (like the laser-sniper-rifle), but also if they won´t be damaged.
also planted dynamit and flying grenades colud scare characters.

other animations could be:
-characters are watching flying rockets and stuff (following with eyes)
-characters laugh at you, if you miss them

-Deleted Account- <jansende>
Wed 06 Aug 2008 03:30:56 PM UTC, comment #1:

I think it would be too easy to aim another player if we know before if he will be injured. For instance, I'd just have to move the cursor until character looks afraid and to shoot.

Skydreamer <skydreamer>
Fri 15 Jun 2007 11:08:43 PM UTC, original submission:

When a character kill an other one who play yoyo or hula hoop, the victim continue to play despite of hurts. It could be fun if character stop playing when he's attacked.

More difficult (maybe) : If a character aim an other the future victim should use a clothe "affraid" or "looking back"

CARRE <yekcim>
Project Administrator

 

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  • -unavailable- added by jansende (Posted a comment)
  • -unavailable- added by skydreamer (Posted a comment)
  • -unavailable- added by yekcim (Submitted the item)
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    Date Changed By Updated Field Previous Value => Replaced By
    Sat 25 Jul 2009 11:48:04 AM UTCyekcimSummarydon't be happy when somebody hit you=>eyes follow cursor, but not only...
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