taskWarmux - Tasks: task #5462, Better wind particles engine

 
 
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task #5462: Better wind particles engine

Submitted by:  CARRE <yekcim>
Submitted on:  Wed 12 Sep 2007 02:06:51 PM UTC  
 
Should Start On: Wed 12 Sep 2007 12:00:00 AM UTCShould be Finished on: Wed 12 Sep 2007 12:00:00 AM UTC
Category: game displayPriority: 1 - Later
Status: NonePercent Complete: 0%
Assigned to: NoneOpen/Closed: Open

Thu 17 Jan 2008 10:13:10 PM UTC, comment #3:

can't reproduce "Centering resets wind particles" so :

Actual wind particles engine lack:
- impossibility to define more than 1 particle png
- impossibility to define where particles are (in background, front or both)
- impossibility to turn particle (like increasing/decreasing size)
- impossibility to define a simple animation without frames use (rotation for example)

So now that's just a wish for future, not important future (we have lot of things more important to do)

CARRE <yekcim>
Project Administrator
Wed 16 Jan 2008 02:55:40 PM UTC, comment #2:

OK, I check this out :)

Yannig <drayan>
Project Administrator
Wed 16 Jan 2008 01:49:45 PM UTC, comment #1:

animated particles are not animated : done (https://gna.org/bugs/?10707)

Actual wind particles engine lack:

- impossibility to define more than 1 particle png
- impossibility to define where particles are (in background, front or both)
- impossibility to turn particle (like increasing/decreasing size)
- impossibility to define a simple animation without frames use (rotation for example)

Have to be tested:

- Centering resets wind particles : If the camera is not on the current character, and if you scroll away from this character while pressing « centering » key ('C'), the wind particles will be reseted. It's pretty obvious when continuously pressing and releasing the centering button (still while fleeing away from the center-prone target).

CARRE <yekcim>
Project Administrator
Wed 12 Sep 2007 02:06:51 PM UTC, original submission:

Actual wind particles engine have some bugs :

- animated particles are not animated anymore (hive map for example)

- Centering resets wind particles : If the camera is not on the current character, and if you scroll away from this character while pressing « centering » key ('C'), the wind particles will be reseted. It's pretty obvious when continuously pressing and releasing the centering button (still while fleeing away from the center-prone target).

Actual wind particles engine lack :

- impossible to define more than 1 particle png

- impossibility to define where particles are (in background, front or both)

- impossibility to turn particle (like increasing/decreasing size)

- impossibility to define a simple animation without frames use (rotation for example)

CARRE <yekcim>
Project Administrator

 

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Depends on the following items: None found

Items that depend on this one: None found

 

Carbon-Copy List
  • -unavailable- added by drayan (Posted a comment)
  • -unavailable- added by yekcim (Submitted the item)
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    Follow 6 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Mon 17 Aug 2009 12:41:28 PM UTCyekcimAssigned todrayan=>None
    Thu 17 Jan 2008 10:13:10 PM UTCyekcimPriority2=>1 - Later
    Wed 16 Jan 2008 02:55:40 PM UTCdrayanAssigned toNone=>drayan
    Wed 16 Jan 2008 01:49:45 PM UTCyekcimPriority8=>2
    Wed 12 Sep 2007 02:13:28 PM UTCyekcimPriority7 - High=>8
    Wed 12 Sep 2007 02:08:10 PM UTCyekcimPriority5 - Normal=>7 - High
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