taskAbstract Media Library - Tasks: task #6528, GL Surface ( texture )

 
 
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task #6528: GL Surface ( texture )

Submitted by:  Alexandre VINCENT <asmodehn>
Submitted on:  Thu 12 Mar 2009 12:10:50 PM UTC  
 
Should Start On: Thu 12 Mar 2009 11:00:00 AM UTCShould be Finished on: Tue 12 May 2009 12:00:00 PM UTC
Category: NonePriority: 5 - Normal
Status: NonePrivacy: Public
Percent Complete: 0%Assigned to: None
Open/Closed: OpenEffort: 0.00

Thu 12 Mar 2009 05:27:54 PM UTC, comment #1:

Can take a look at how guichan does it for it s front end...

and here as well for comprehensive information about SDL and OpenGL
http://osdl.sourceforge.net/main/documentation/rendering/SDL-openGL.html

Alexandre VINCENT <asmodehn>
Project Administrator
Thu 12 Mar 2009 12:10:50 PM UTC, original submission:

Implement a conversion from RGB surface to Texture, also taking care of converting colorkey to alpha, somehow...

This will simplify implementation of Guichan frontend and others...
Also that will provide more details into whats happening, along with more use cases for OpenGL in SDLut.

Alexandre VINCENT <asmodehn>
Project Administrator

 

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